Scaling design consistency across 14 business units, building the token architecture, components, and documentation that unified Merchandising PODs inside Albertsons.
I worked as a UI/UX Designer on the Unified Design System team, alongside one other designer and three front-end engineers. I owned the full design execution: token architecture, component design with all states, usage docs, accessibility reviews, and Storybook alignment.
Before UDS, every team designed their own UI from scratch. Buttons had six different styles across the product, colors were hardcoded everywhere, and there was no accessibility standard at all. You could see the fragmentation the moment you opened any of the Figma files.
These four goals shaped every decision I made over the two years I worked on this.
My sprint work followed a repeatable loop. Understand the POD need, design the component, write the docs, validate with engineering, release, then audit in production.
Each component was designed in Figma with all states, published to the shared library, and reviewed against a Storybook counterpart by front-end engineers before release.
Platform-agnostic variables for color, typography, spacing, and shadows. Every color, spacing step, radius, and shadow in every component was token-bound and published to the shared Assets panel. A brand update in one place cascaded everywhere instantly.
The Merchant and Supplier Portal was the first major test of UDS in production. I rebuilt key MSP screens using UDS components and tokens. The difference was noticeable right away, in quality, in speed, and in how users responded.
These numbers came directly from the design work. The MSP redesign I contributed to became the proof that convinced leadership to keep investing in building out the system.
Two years on this project taught me things that don't show up in any metric.